You can define custom enumeration types using the enum keyword. Enums derive from System.Enum and consist of a list of named constants, which map to integer values. An instance of the enum takes on the value of one of the constants.
Defining an enum:
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| public enum Mood { Crabby, Happy, Petulant, Elated } |
Once you’ve defined an enum, you can declare variables of the new enum type and assign values to them.
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| Mood myMood = Mood.Elated; |
Internally, each constant value in an enum is represented by a single integral value. By default, the first constant listed has the value of 0 and consecutive constants have values that increment by one. For example:
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| public enum DumbLevels { Dumb, // 0 Dumber, // 1 Dumbest // 2 } |